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Inspiring Boost in Pathfinder 2e

Inspiring Boost - Class Feat 1
ENVOY IMPROVISATION


Action

As a standard action, you can signal an ally within 30 feet who has taken damage from any attack made by a significant enemy at any point after your last turn ended.
Description You bolster the resolve of an ally who has been injured by an enemy.
Applications That ally regains a number of Stamina Points (up to his maximum) equal to twice your envoy level + your Charisma modifier; at 15th level, this increases to three times your envoy level + your Charisma modifier. Once an ally has benefited from your inspiring boost, that ally can’t gain the benefits of your inspiring boost again until he takes a 10-minute rest to recover Stamina Points.   At 6th level, you can spend 1 Resolve Point to add your envoy level to the number of Stamina Points regained.

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