{"name":"Delayed Blast Fireball","spell_ring":"7th ring","domain":"Arcane","school":"Evocation","casting_time":"1 action","range":"150 ft (20-foot-radius sphere)","components":"V, S, M","materials":"(a tiny ball of bat guano and sulfur)","duration":"Concentration, Up to 1 minute","attack":"Dexterity save","effect":"You create a bead of shimmering fire, which explodes when you throw it.","higher_rings":"When you cast this spell using a spell slot of 8th circle or higher, the base damage increases by 1d6 for each slot above 7th.","classes":"","spell_description":"[p]A beam of yellow light flashes from your pointing finger, then condenses to linger at a chosen point within range as a glowing bead for the duration. When the spell ends, either because your concentration is broken or because you decide to end it, the bead blossoms with a low roar into an explosion of flame that spreads around corners. Each creature in a 20-foot-radius sphere centered on that point must make a DEX save. A creature takes fire damage equal to the total accumulated damage on a failed save, or half as much damage on a successful one. [\/p]\r\n[p]The spell\u2019s base damage is 12d6. If at the end of your turn the bead has not yet detonated, the damage increases by 1d6. [\/p]\r\n[p]If the glowing bead is touched before the interval has expired, the creature touching it must make a DEX save. On a failed save, the spell ends immediately, causing the bead to erupt in flame. [\/p]\r\n[p]On a successful save, the creature can throw the bead up to 40 feet. When it strikes a creature or a solid object, the spell ends, and the bead explodes. [\/p]\r\n[p]The fire damages objects in the area and ignites flammable objects that aren\u2019t being worn or carried.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","source":"Tales of the Valiant Players Guide (pg. 270)","tags":"","templateId":"13924","blockId":"1610100","world":"bfe6a878-780d-47e8-ac3f-6b24586dd471","folder":"65120a09-87ef-4bc6-9db3-5043cedb8d5b","isShared":"on"}