{"name":"Disintegrate (Arcane Domain)","spell_ring":"6th ring","domain":"Arcane","school":"Transmutation","casting_time":"1 action","range":"60 ft","components":"V, S, M","materials":"(a lodestone and pinch of dust)","duration":"Instantaneous","attack":"Dexterity save","effect":"You emit a ray that utterly destroys a target, reducing it to dust.","higher_rings":"When you cast this spell using a spell slot of 7th circle or higher, the damage increases by 3d6 for each slot above 6th.","classes":"","spell_description":"[p]A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by a wall of force spell. [\/p]\r\n[p]A creature targeted by this spell must make a DEX save. On a failed save, the target takes 10d6 + 40 force damage. If this damage reduces the target to 0 HP, it is disintegrated. [\/p]\r\n[p]A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell. If the target is destroyed, any magic items it was wearing or holding drop onto the ground in a space previously occupied by the target. [\/p]\r\n[p]This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","source":"Tales of the Valiant Players Guide (pg. 272)","tags":"","templateId":"13924","blockId":"1610115","world":"bfe6a878-780d-47e8-ac3f-6b24586dd471","folder":"65120a09-87ef-4bc6-9db3-5043cedb8d5b","isShared":"on"}