{"name":"Ice Storm (Primordial Domain)","spell_ring":"4th ring","domain":"Primordial","school":"Evocation","casting_time":"1 action","range":"300 ft","components":"S, M","materials":"(a pinch of dust and a few drops of water)","duration":"Instantaneous","attack":"Dexterity save","effect":"You create a torrent of hailstones that deals significant damage and creates difficult terrain.","higher_rings":"When you cast this spell using a spell slot of 5th circle or higher, the bludgeoning damage increases by 1d8 for each slot above 4th.","classes":"","spell_description":"[p]A hail of rock-hard ice pounds to the ground in a 20-footradius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a DEX save. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.[\/p]\r\n[p]Hailstones turn the storm\u2019s area of effect into difficult terrain until the end of your next turn.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","source":"Tales of the Valiant Players Guide (pg. 290)","tags":"","templateId":"13924","blockId":"1610373","world":"bfe6a878-780d-47e8-ac3f-6b24586dd471","folder":"5c2bd35d-b937-4fad-8f98-0c73e8e5109b","isShared":"on"}