{"name":"Pendulum","spell_ring":"1st ring","domain":"Arcane","school":"Enchantment","casting_time":"1 action","range":"Touch","components":"V, S, M","materials":"(a small pendulum or metronome made of brass and rosewood worth 10 gp)","duration":"Concentration, Up to 1 minute","attack":"Wisdom save","effect":"You regulate fate for a creature you touch.","higher_rings":"","classes":"","spell_description":"[p]You give the touched creature an aspect of regularity in its motions and fortunes. An unwilling target must make a WIS save. On a failure, the target doesn\u2019t make d20 checks to determine the results of attack rolls, ability checks, and saves for the duration of the spell. Instead, when it would make a check, its results follow the sequence 1, 20, 2, 19, 3, 18, 4, 17, and so on. A creature affected by this spell can repeat the save at the end of each of its turns, ending the effect on a success. If all results on a d20 are exhausted, the spell also ends. [\/p]\r\n[p]Since this spell doesn't allow its target to roll a d20, Luck isn\u2019t applicable to the sequence. Advantage and disadvantage do apply and use up the next two consecutive results from the sequence.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","source":"Tales of the Valiant Players Guide (pg. 299)","tags":"","templateId":"13924","blockId":"1610465","world":"bfe6a878-780d-47e8-ac3f-6b24586dd471","folder":"65120a09-87ef-4bc6-9db3-5043cedb8d5b","isShared":"on"}