{"name":"Wind Walk","spell_ring":"6th ring","domain":"Primordial","school":"Transmutation","casting_time":"1 action","range":"30 ft","components":"V, S, M","materials":"(fire and rainwater)","duration":"8 hours","attack":"","effect":"You transform willing creatures into gaseous forms capable of swift flight.","higher_rings":"","classes":"","spell_description":"[p]You and up to ten willing creatures you can see within range assume a gaseous form for the duration, appearing as wisps of cloud. While in this cloud form, a creature has a flying speed of 300 feet and has resistance to damage from nonmagical attacks. The only actions a creature can take in this form are the Dash action or to revert to its normal form. [\/p]\r\n[p]Reverting takes 1 minute, during which time a creature is incapacitated and can\u2019t move. Until the spell ends, a creature can revert to cloud form, which also requires the 1-minute transformation. [\/p]\r\n[p]If a creature is in cloud form and flying when the effect ends, the creature descends 60 feet per round for 1 minute until it lands, which it does safely. If it can\u2019t land after 1 minute, the creature falls the remaining distance.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","source":"Tales of the Valiant Players Guide (pg. 323)","tags":"","templateId":"13924","blockId":"1610768","world":"bfe6a878-780d-47e8-ac3f-6b24586dd471","folder":"5c2bd35d-b937-4fad-8f98-0c73e8e5109b","isShared":"on"}