{"name":"Commune with Nature (Ritual)","spell_ring":"5th ring","domain":"Primordial","school":"Divination","casting_time":"1 minute","range":"Self","components":"V, S, M","materials":"(a forked stick, a bowl of purified water, and a polished stone or bone of an animal native to where you are)","duration":"Instantaneous","attack":"","effect":"You become one with nature, gaining knowledge of the surrounding territory.","higher_rings":"","classes":"","ritual":"1","spell_description":"[p]You must be outdoors to cast this spell. When you do so, the spell gives you knowledge of the land within 3 miles of you. In caves and other natural underground settings, the radius is limited to 300 feet. The spell doesn\u2019t function where nature has been replaced by construction, such as in dungeons and towns.[\/p]\r\n[p]You instantly know up to three facts of your choice about any of the following subjects as they relate to the area: [\/p]\r\n[p]\u2022 Terrain and bodies of water [\/p]\r\n[p]\u2022 Prevalent plants, minerals, animals, or peoples [\/p]\r\n[p]\u2022 Powerful Celestials, Fey, Fiends, Elementals, or Undead [\/p]\r\n[p]\u2022 Influence from other planes of existence [\/p]\r\n[p]\u2022 Buildings [\/p]\r\n[p]For example, you could determine the location of powerful Undead in the area, the location of major sources of safe drinking water, and the location of any nearby towns. [\/p]\r\n[p]Once you perform this ritual, you can\u2019t do so again until 24 hours have passed.[\/p]\r\n[p][\/p]\r\n","source":"Tales of the Valiant Players Guide (pg. 329)","tags":"","templateId":"13924","blockId":"1610808","world":"bfe6a878-780d-47e8-ac3f-6b24586dd471","folder":"5c2bd35d-b937-4fad-8f98-0c73e8e5109b","isShared":"on"}