{"name":"Gravity Smash (Wyrd Domain)","spell_ring":"5th ring","domain":"Wyrd","school":"Evocation","casting_time":"1 action","range":"120 ft (40-foot-radius, 100-foot-high cylinder)","components":"V, S","materials":"","duration":"Concentration, up to 1 minute","attack":"Strength save","effect":"You strike the ground, choosing a point you can see within range to begin accumulating gravity.","higher_rings":"When you cast this spell using a spell slot of 6th level or higher, both damage values increase by 1d10 for each slot level above 5th.","classes":"","spell_description":"[p]You strike the ground, choosing a point you can see within range to begin accumulating gravity. A 40-foot-radius, 100-foot-high cylinder centred on that point becomes difficult terrain until the start of your next turn. When the spell ends, the gravity reaches a critical magnitude, smashing all creatures in the cylinder downwards; each creature in the area must make a Strength saving throw. If the spell lasts its full duration and ends at the start of your next turn, then, on a failed saving throw, a creature takes 8d10 force damage and is knocked prone. If the spell ends before the start of your next turn, a creature takes 4d10 force damage on a failure instead. On a successful save, a creature takes half as much damage and isn\u2019t knocked prone.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","source":"Heliana's Guide to Monster Hunting, pg. 505","tags":"","templateId":"13924","blockId":"1611130","world":"bfe6a878-780d-47e8-ac3f-6b24586dd471","folder":"04b85fef-8464-446b-82b5-29d397c4e93d","isShared":"on"}