{"name":"Pins and Needles","spell_ring":"Cantrip","domain":"Arcane","school":"Evocation","casting_time":"","range":"60 ft","components":"V, S","materials":"","duration":"Instantaneous","attack":"","effect":"You momentarily shut down a small part of the nervous system of a creature you can see within range, before overstimulating it and causing crippling pain.","higher_rings":"","classes":"","spell_description":"[p]You momentarily shut down a small part of the nervous system of a creature you can see within range, before overstimulating it and causing crippling pain. The creature must succeed on a Constitution saving throw or take 1d8 psychic damage. If the target fails its saving throw by 5 or more, it has disadvantage on the next attack roll it makes before the end of its next turn as it temporarily loses full control of a part of its body. [\/p]\r\n[p]This spell\u2019s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","source":"Heliana's Guide to Monster Hunting, pg. 509","tags":"","templateId":"13924","blockId":"1611160","world":"bfe6a878-780d-47e8-ac3f-6b24586dd471","folder":"04b85fef-8464-446b-82b5-29d397c4e93d","isShared":"on"}