| Name | Fenris Alexander |
| Handle | Fenrir |
| Role | Rockerboy |
| Role Ability | Charismatic Impact |
| Rank | 4 |
| Awareness Skills | BASE |
|---|---|
| Concentration (WILL) | 10 |
| Conceal/Reveal Object (INT) | 5 |
| Lip Reading (INT) | 5 |
| Perception (INT) | 7 |
| Tracking (INT) | 5 |
| Body Skills | BASE |
| Athletics (DEX) | 14 |
| Contortionist (DEX) | 8 |
| Dance (DEX) | 8 |
| Endurance (WILL) | 14 |
| Resist Torture/Drugs (WILL) | 8 |
| Stealth (DEX) | 10 |
| Control Skills | BASE |
| Drive Land Vehicle (REF) | 8 |
| Pilot Air Vehicle (REF) x2 | 8 |
| Pilot Sea Vehicle (REF) | 8 |
| Riding (REF) | 8 |
| Education Skills | BASE |
| Accounting (INT) | 5 |
| Animal Handling (INT) | 5 |
| Bureaucracy (INT) | 5 |
| Business (INT) | 5 |
| Composition (INT) | 5 |
| Criminology (INT) | 5 |
| Cryptography (INT) | 5 |
| Deduction (INT) | 5 |
| Education (INT) | 7 |
| Gamble (INT) | 5 |
| Education Skills | BASE |
|---|---|
| Language: Streetslang (INT) | 8 |
| Language: English (INT) | 9 |
| Library Search (INT) | 5 |
| Local Expert: Your Home (INT) | 7 |
| Tactics (INT) | 5 |
| Wilderness Survival (INT) | 5 |
| Fighting Skills | BASE |
| Brawling (DEX) | 14 |
| Evasion (DEX) | 14 |
| Martial Arts (DEX) x2 | 14 |
| Melee Weapon (DEX) | 8 |
| Performance Skills | BASE |
| Acting (COOL) | 6 |
| Ranged Weapon Skills | BASE |
| Archery (REF) | 8 |
| Autofire (REF) x2 | 8 |
| Handgun (REF) | 10 |
| Heavy Weapons (REF) x2 | 8 |
| Shoulder Arms (REF) | 8 |
| Social Skills | BASE |
|---|---|
| Bribery (COOL) | 6 |
| Conversation (EMP) | 7 |
| Human Perception (EMP) | 8 |
| Interrogation (COOL) | 10 |
| Persuasion (COOL) | 11 |
| Personal Grooming (COOL) | 6 |
| Streetwise (COOL) | 12 |
| Trading (COOL) | 6 |
| Wardrobe & Style (COOL) | 10 |
| Technique Skills | BASE |
| Air Vehicle Tech (TECH) | 5 |
| Basic Tech (TECH) | 5 |
| Cybertech (TECH) | 5 |
| Demolitions (TECH) x2 | 5 |
| Electronics/Security Tech (TECH) x2 | 5 |
| First Aid (TECH) | 7 |
| Forgery (TECH) | 5 |
| Land Vehicle Tech (TECH) | 5 |
| Paint/Draw/Sculpt (TECH) | 5 |
| Paramedic (TECH) x2 | 5 |
| Photography/Film (TECH) | 5 |
| Pick Lock (TECH) | 5 |
| Pick Pocket (TECH) | 5 |
| Sea Vehicle Tech (TECH) | 5 |
| Weaponstech (TECH) | 5 |
| Humanity | 58 / 70 |
| Hitpoints | 60 / 60 |
| Death Save | 12 |
| Seriously Wounded Threshold | 30 |
| Critical Injuries |
| Name | Damage | Ammo | ROF | Notes |
|---|---|---|---|---|
| Fists | 4d6 | N/A | 2 | |
| Combat Jaw | 4d6 | N/A | 1 | Cannot be Disarmed |
| Location | Type | SP | AP |
|---|---|---|---|
| Head | Light Armorjack | 11 | 0 |
| Body | Light Armorjack | 11 | 0 |
| Shield | None | 0 | 0 |
| Type | SP | AP | Cost | |
|---|---|---|---|---|
| Neural Link | Data | HL |
|---|
| Internal Cyberware | Data | HL |
|---|---|---|
| Grafted Muscle & Bone Lacing | Increases BODY by 2. The increase changes HP, Wound Threshold, and Death Save. Cannot raise BODY above 10. | 10 |
| External Cyberware | Data | HL |
|---|---|---|
| Combat Jaw | Very Heavy Melee Weapon | 0 |
| Combat Jaw | Can't be Disarmed | 0 |
| Fashionware | Data | HL |
|---|---|---|
| Biomonitor | Subdermal implant which generates a readout of vitals. Can link to Agent. | 0 |
| Borgware | Data | HL |
|---|---|---|
| LupaForm | Exotic Bodysculpting | 2 |
| Implanted Linear Frame Σ (Sigma) | Enhanced skeleton and support structure. Increases BODY to 12. The increase changes HP, Wound Threshold, and Death Save. | 10 |
| Aliases | The Wolf of Pacifica |
| Improvement Points | 0 / 0 |
| Reputation | 0: None |
| Reputation events | |
| Role specific lifepath | Underground Night City Colosseum Fighter and Event Manager. |
| Addictions | |
| Fashion | NOMAD LEATHERS: Bottom, Jacket, Footwear |
| Gear | AGENT |
| Ammo | |
| Cash | 1075 EB |
| Housing | |
| Rent | |
| Lifestyle | |
| Notes | Martial Arts: 4 points in Boxing, 4 points in Choy Li Fut. |
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