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Modelo 5 Trejo 'Especial' Machine Pistol

Firearm

Uncommon

Mods
  • Accessories
  • Brace
  • Magazine
  • Pistol Barrel
  • Pistol Slide
  • Small Sight
  •   Magazine Size: 24 (each D6 counts as one shot) (Doubled if one is carried in each hand)   Fire Modes: 6d6 (Full Auto), 4d6 (Burst), 1d6 (Single Shot)   Cartridge: Pistol   Special Maneuvers
  • Precision Shooting - hold the weapon with both hands to increase chance to hit, +5 to hit as an attack (must be held with both hands, no offhand)
  • Rapid Shooting - If matching weapons are dual-wielded, fire two bursts instead of one with a negative modifier of -7 to hit as an attack. If successful, roll burst damage twice. Once you have used this maneuver, you may use it again after the end of your next turn.
  • Trickshot - Designate a specific body part to hit as an attack and deal specific conditions to the target (must be held with both hands, no offhand), you may perform this maneuver once per short or long rest.

  • Torso: The target must make a Constitution Saving Throw against a DC13 or be Dazed
    Arms: You impose disadvantage on all attacks made by the target until the start of your next turn
    Legs: You hamstring an opponent and reduce their movement by half until the start of your next turn   Special Properties
  • Automatic Fire - If a brace mod is equipped, the Full Auto fire mode is available to use, converts the weapon into a pistol carbine that cannot be dual-wielded, but can be easily held with one hand.
  • Aerial Use - Developed by Chirals, this weapon does not incur penalties while in use if the player is airborne.
  • CQC - Bonus of +5 to hit if between 20-10 feet of the target if not dual-wielded, no disadvantage if target is in melee range.
  • Light - Can be wielded in both hands.
  •   Loading: Uses a bonus action to fast reload (involves dropping the magazine to pick up later), requires a full action to reload and not drop the magazine. If dual-wielded, a bonus action and action must be taken to reload.   Jamming: On a critical failure, roll a 1D12, if it lands on a 3, the weapon is jammed and requires a bonus action (D&D5E) or an action point (PF2E) to clear the jam   Handling: 1-handed

    A Chiral invention by rebeldes engineers while the Mirar Elves had a colonial occupation of Chiral territory, the Modelo 5 Trejo 'Especial' machine pistol was developed to be a guerilla's weapon of waging war against tyrants. This weapon is pretty rare compared to other machine pistols but uses a higher caliber round that hits just a touch harder than the others. Other models of Trejo pistols were able to achieve fire rates of 1,200 to 1,400 RPM, dumping their small magazines in a matter of half a second.

    Type Damage Damage Range
    Simple Ranged 6d6 (Full Auto), 3d6 (Burst), 1d6 (Single Shot) Piercing 45/90


    Weight: 3lbs


    Created by

    Vaskadar.

    Statblock Type

    Item

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