Weapon
Common
Mods
Grip
Limbs
String
Special Maneuvers
Rapid Shots - As an attack, make a number of attacks equal to your Dexterity or Strength Modifier for 1d4 Piercing damage each but with an effective range of 45 feet. After you have used this maneuver, you cannot use it again until after your next turn. This uses a number of arrows equal to the dice used in the attack.
Special Properties
Archery Weapon - Each attack with this weapon uses up one arrow unless otherwise specified. Long range attacks made with this weapon are one die size smaller and one AP rating lower. Does half the rolled damage to vehicles.
Armor Piercing I
Finesse - With this weapon, you can choose to use your Strength or Dexterity modifier for attack and damage rolls.
Hunting Tool - Can be used to give Advantage on Survival checks when hunting for food.
Stealthy - Firing this weapon does not alert enemies that are outside of initiative or when you attack while hidden. After attacking, roll a Stealth check versus the target's Passive Perception.
Weight: 5
Handling: 2-handed
A shorter bow of which its limbs bend forward when unstrung made from mostly organic materials and wood. A much more common sight in The Last Strands and the Westlands due to the abundance of wood but less seen in The Dust.
Type |
Damage |
Damage |
Range |
Simple Ranged |
1d8 (1d6) |
Piercing |
90/270 |
Weight: 5lbs