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DMG

Staff of Healing

Staff

Rare Requires Attunement By A Bard, Cleric, Or Druid

The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: Cure Wounds (1 charge per spell level, up to 4th), Lesser Restoration (2 charges), or Mass Cure Wounds (5 charges).

The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.

Cost: 501 gp - 5,000 gp


Created by

Ezrageric.

Statblock Type

Item

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