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Ultramodern5 Redux

Smartgun

Weapon

Rare

Auto (1d8+8), heavy, feed (200 shots)

D&D Firearm Rules

Check Weapon Properties & Groups for Auto & Feed properties

Weapon Properties

Weapon Groups

Although sharing nomenclature with the smart pistol, these weapons operate very differently. The smart gun operates by receiving micro-inputs from the user in what it should be targeting, and then assisting in aiming by compensating for recoil, the wind, and enemy movement. It accomplishes this via a complicated mechanism that mounts the weapon to a back-mounted ammo-magazine/power supply. This prevents it from being reloaded in combat.

A smart gun can be released and dropped as an action but requires five minutes to re-attach. It also requires five minutes to reload.

Mount (1st level):
Because of the mounting hardware, a smart gun has the weight and damage class of a superheavy weapon but actually operates as a heavy weapon in all other respects.

Tracking (6th level):
As a bonus action, you can lock onto a target you can see; you have advantage with all attack rolls against the target until the beginning of your next turn.

Type Damage Damage Range
Simple Ranged 1d6+6 Piercing 250/1000ft

Cost: N¥ 30.000
Weight: 60lb.


Created by

FBF13.

Statblock Type

Item

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