DMG
Weapon
Rare Weapon (simple; one handed) Requires Attunement
While attuned to this weapon, the user gains a +1 bonus to attack and damage rolls made with this magic weapon. The user can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can't be used this way again until the next dawn.An elegant, aristocratic curved sidearm held in a calfskin sheath. It's hilt is jeweled, with crushed diamonds causing it to sparkle in even the faintest of light. Upon removing the blade, a thick, black liquid coats the blade, sliding into crevices along the wicked edge. The black venom shimmers over the undulating pattern of the blade, revealing it to be made of dragonsbreath steel.
Type | Damage | Damage | Range |
---|---|---|---|
Simple Melee | 1d4+1 / 2d10 | Slashing |
Weight: 3 lbs.