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Helm of Ferocity in Dungeons & Dragons 5e

Helm of Ferocity

Wondrous Item

Rare

Berserk Blindside - When you don this helmet temporarily increase your Strength, Dexterity and Constitution score by 2 points each turn and temporarily decrease your Intelligence, Wisdom and Charisma score by 2 points each turn. This effect persists until you remove the helmet. after removal your stats will return to normal by +2/-2 per turn. It requires an action to doff the helmet or the help action from another creature you are friendly too. You can not wear the helmet again until all stats return to normal.

Intelligence. If your intelligence score reaches 0 you are knocked unconscious instantly. You regain conciousness only once all stats return to normal.

Wisdom. If your wisdom score reaches 0 you become blinded (condition). You regain your sight only once all stats return to normal.

Charisma. If your charisma score reaches 0 you become enraged. Every turn, you must use your movement to move towards the closest creature and must use your action to make a melee attack against that creature. You cannot take bonus actions or move anywhere but towards the closest creature while under this affect. Your enraged state ends only once all stats return to normal. If you are enraged by the helm, another creature can only remove the helm by disarming you, they must make a unarmed attack against you to do so.


Cost: 200 gp
Weight: 4 lb


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