Statistics
Str 16, Dex 15, Con 22, Int 1, Wis 17, Cha 6
Base Attack: +1 CMB: +4 (+2 for a total of 6 to grapple) CMD: 17 (+2 against grapple)
Feats:
Improved Initiative, Improved Grapple
Skills: Acrobatics +10, Climb +10, Perception +11, Stealth +10, Swim +10
Racial Modifiers: Racial Modifiers +4 Perception, +4 Stealth, +8 Acrobatics; modifies Climb and Swim with Dexterity
SQ: Poison (Ex) Bite—injury; save Fort DC 13; frequency 1/round for 6 rounds; effect 1d2 Con; cure 1 save.
Ecology
Environment: any temperate or warm
Organization: solitary, pair, or nest (3–8)
Treasure: none