Homebrew
Commander's Necklace (all types for BM fighters)
Wondrous Item
Rare Battle Master fighter
Requires Attunement
Description.
This elegant chain necklace bears a small emblem representing leadership and discipline. When worn by a tactician of great presence and skill, it subtly amplifies their voice and tactical clarity. While they speak, allies feel instinctively compelled to follow orders with greater precision and morale.
Variants of this necklace exist for different archetypes (e.g., Oath of Glory paladins, College of Valor bards), though the appearance remains the same.
This item has 5 charges and regains all expended charges daily at dawn.
Fixed Feature
Inspirational Word.
As a bonus action, you can expend 1 charge to gain advantage on a Charisma (Persuasion or Intimidation) check made to inspire, rally, or command others.
Variant Effects (Only one is present per necklace)
(Choose one of the following variant enchantments for a given necklace. The DM may determine this randomly or narratively.)
Tactical Leader (Attack Precision)
When you use the Commander's Strike maneuver, you can expend 2 charges. The ally you command may roll your Superiority Die twice and add both results to the damage roll of the attack.
Tactical Leader (Attack Accuracy)
When you use the Commander's Strike maneuver, you can expend 2 charges. The ally may add your Superiority Die to both the attack roll and the damage roll.
Inspiring Leader
When you use the Rally maneuver, you can expend 2 charges. Roll the Superiority Die twice, and the target gains temporary hit points equal to the sum of both rolls + your Charisma modifier.
Strategic Leader
When you use the Maneuvering Attack maneuver, you can expend 2 charges. You may choose two allies (including the original target). Both can move as if affected by the maneuver, provided they are within range of your voice and can see or hear you.