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Swarm of Vermin
MEDIUM BEAST UNALIGNED

Armor Class: 11 + the spell level

Initiative: +1 (11)

Hit Points: 5 + 10 per spell level (the swarm has Hit Dice [d8s] equal to the spell’s level)

Speed: 30 ft., Climb 30 ft.

Challenge: 0 (XP 0; PB PB equals your Proficency Bonus)
    MOD SAVE
STR 9 -1 -1
DEX 13 +1 +1
CON 12 +1 +1
    MOD SAVE
INT 2 -4 -4
WIS 10 +0 +0
CHA 5 -3 -3

Resistances: Bludgeoning, Piercing, Slashing

Immunities: Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned

Senses: Darkvision 30 ft, Passive Perception 10

Languages: Understands the languages you know


Traits

Pack Tactics. The swarm has Advantage on an attack roll against a creature if at least one of the swarm’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Swarm. The swarm can enter and occupy the space of another creature and vice versa, and the swarm can move through any opening large enough for a Tiny Beast.


Actions

Bites. Melee Attack Roll: Bonus equals your spell attack modifier, reach 0 ft. Hit: 2d6 + 1 + the spell’s level Piercing damage.


Created by

Ceadeus.

Statblock Type

Monster/NPC

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