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MM

Worg
LARGE FEY NEUTRAL EVIL

Treasure: None

Malicious Lupine Ravagers Sometimes mistaken at first for giant wolves, worgs are vicious hunters. These sapient predators can speak and often taunt their prey, enjoying the taste of fear in their meals.   Packs of worgs roam harsh frontiers and cursed lands. They sometimes conspire with goblinoids and gnolls and might serve them as mounts.

Armor Class: 13

Initiative: +3 (13)

Hit Points: 26 (4d10 + 4)

Speed: 50 ft.

Challenge: 1/2 (XP 100; PB +2)
    MOD SAVE
STR 19 +4 +4
DEX 14 +2 +2
CON 14 +2 +2
    MOD SAVE
INT 5 -3 -3
WIS 11 +0 +0
CHA 7 -2 -2

Skills: Perception +4

Senses: Darkvision 60 ft., Passive Peception 14

Languages: Goblin, Worg


Actions

Bite. Melee Attack Ro//; 15, reach 5 ft. Hit:7 (ld8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg's next turn has Advantage.


Created by

DeliberatelyRandom.

Statblock Type

Monster/NPC

Link/Embed