World of Aloth
Curse of Degradation
Other
Legendary
The Curse of Degradation is a powerful curse whose origin comes from the Neodentreene empire who originally made the base of the magic which was supposed to permanently weaken and remove the magical talents of mages to better contain them, but was altered within the Tomb of Kings to deteriorate living beings, making them vulnerable and reducing their life expectancy drastically as it consumes them from within.
The curse grants you the following effects:
- Your level is reduced by 1.
- Whenever you take bludgeoning, piercing or slashing damage, you take an additional dice worth of damage.
- Whenever you suffer a critical hit from an attack which dealt bludgeoning, piercing or slashing damage, you must succeed on a DC 15 Constitution saving throw or suffer a consequence based on the damage:
- Bludgeoning. You take 1d4 Strength damage.
- Piercing. You take 1d4 Constitution damage.
- Slashing. You take 1d4 Dexterity damage.
- The amount of damage you must take from a critical hit to make a Constitution saving throw against suffering a Lingering Injury is equal to ⅓ of your hit point maximum instead of ½ .
- The DC for suffering a Lingering Injury for you is increased by 10.
- You can only survive for an amount of years equal to your Constitution modifier after gaining the curse. Whenever your Constitution score is reduced to whereas your modifier is lower than your current years since obtaining the curse, you must immediately succeed on a DC 20 Constitution saving throw or be killed by the curse. You must then repeat this saving throw after each Long Rest.
- If you are killed by the curse, you can never be resurrected as your soul is destroyed.