Armor (Medium)
Legendary Trial of the Moonlit Protector
Lunar Ward:
While wearing the armor, you gain temporary hit points equal to your proficiency bonus at the start of each of your turns.
Moonlit Grace:
The armor does not impose disadvantage on Dexterity (Stealth) checks.
Divine Reflection:
As a reaction to being targeted by a ranged spell attack, you can reflect the attack back at the caster. The caster must succeed on a DC 18 Dexterity saving throw or take the attack's full damage. You can use this ability twice per long rest.
Aura of Lunar Serenity:
You emit a calming aura in a 30-foot radius. Allies in the area have advantage on saving throws against being frightened or charmed. Hostile creatures in the aura have disadvantage on saving throws against radiant damage.
Enhanced Properties (Post-Attunement)
When attuned, the Armor of the Moon Maiden unlocks its divine potential, offering its wearer celestial resilience and power.
Ethereal Shield:
As a bonus action, you can summon a shield of moonlight, granting you a +2 bonus to AC for 1 minute. You can use this ability twice per short rest.
Radiant Riposte:
When a creature within 10 feet hits you with a melee attack, you can release a burst of lunar energy, dealing 4d8 radiant damage to the attacker.
Phases of the Moon:
The armor grants additional effects depending on the current phase of the moon:
- New Moon: You gain advantage on Dexterity (Stealth) checks and cannot be detected by divination magic.
- Crescent Moon: Allies within 30 feet gain temporary hit points equal to your Charisma modifier at the start of their turns.
- Full Moon: Your melee attacks deal an additional 2d10 radiant damage.
- Waning Moon: You gain resistance to all damage types except psychic.
Special Ability: Lunar Ascendance
Once per long rest, you can invoke the Armor of the Moon Maiden to transform into a celestial guardian for 1 minute. During this time:
- You gain a fly speed of 60 feet.
- You emit bright moonlight in a 60-foot radius and dim light for an additional 30 feet.
- Hostile creatures within the bright light must succeed on a DC 22 Wisdom saving throw or be blinded until the end of their next turn.
- Allies within the light regain 1d10 hit points at the start of their turns.
When the effect ends, the armor dims for 1 hour, reducing its AC by 2 until its power recharges.
The Armor of the Moon Maiden is a radiant suit of celestial plate, crafted from moonsteel with accents of shimmering silver and blue. The armor is adorned with intricate carvings of moon phases, stars, and flowing lunar patterns. A faint glow emanates from its surface, growing brighter under moonlight. Forged by Lunis, the goddess of Night, Moon, and Lycans, this armor embodies the divine balance of protection and grace, offering its wearer unparalleled resilience and a deep connection to the lunar cycle.
| Type |
AC |
STR Req. |
Stealth Dis. |
| Medium |
18+DEX |
|
No |