| These Sabotures in training typically join Gangs as a chance to test their destructive experiments. | |
| Perception | Trained |
| Languages | Common |
| Skills | Crafting Trained , Deception Trained , Intimidation Trained , Society Trained , Stealth Trained , Underworld Lore Trained |
STR +1 , DEX +3 , CON +1 , INT +4 , WIS +2 , CHA -1 | |
| Items | Infused Items A grave robber carries the following infused items: 2 lesser bottled lightnings, a lesser frost vial, and a lesser thunderstone. These items last for 24 hours, or until the next time the grave robber makes their daily preparations formula book, shovel, alchemist's tools, dagger, holy water, studded leather armor |
| AC | 17 |
| Saving Throws | Fort +6, Ref +8, Will +5 |
| HP | 15 |
| Speed | 30 ft |
| Melee | Shovel Expert +1 -4 Bludgeoning |
| Ranged | Alchemical Bombs Trained +2 -3 Thrown, 20 feet, Splash lesser bottled lightning electricity 1 electricity splash damage, the target becomes flat-footed until the start of your next turn. a lesser frost vial cold ,1 cold splash damage and the target takes a –5-foot penalty, and a lesser thunderstone sonic ,1 sonic splash damage and a DC 17 Deafened effect in a 10 ft Radius. |
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