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Elvish Novice Grenadier in Pathfinder 2e

Elvish Novice Grenadier - Criminal 1
COMMONCHAOTIC NEUTRALMEDIUMHUMANOIDELF

These Sabotures in training typically join Gangs as a chance to test their destructive experiments.
Perception Trained
Languages Common
Skills Crafting Trained , Deception Trained , Intimidation Trained , Society Trained , Stealth Trained , Underworld Lore Trained

STR +1 , DEX +3 , CON +1 , INT +4 , WIS +2 , CHA -1

Items Infused Items A grave robber carries the following infused items: 2 lesser bottled lightnings, a lesser frost vial, and a lesser thunderstone. These items last for 24 hours, or until the next time the grave robber makes their daily preparations   formula book, shovel, alchemist's tools, dagger, holy water, studded leather armor
AC 17
Saving Throws Fort +6, Ref +8, Will +5
HP15
Speed 30 ft
Melee Shovel Expert +1 -4 Bludgeoning
Ranged Alchemical Bombs Trained +2 -3 Thrown, 20 feet, Splash lesser bottled lightning electricity 1 electricity splash damage, the target becomes flat-footed until the start of your next turn. a lesser frost vial cold ,1 cold splash damage and the target takes a –5-foot penalty, and a lesser thunderstone sonic ,1 sonic splash damage and a DC 17 Deafened effect in a 10 ft Radius.

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