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Dauntless Greatsword in Dungeons & Dragons 5e

Excal-heim

Dauntless Greatsword

Weapon

Very Rare Must be Level 12 or higher. Requires Attunement

Plan? I don't need a plan.
DEX 14, STR 16, Sweeping, Two-handed

Base weapon: Ultra Greatsword

You have a +3 bonus to attack and damage rolls made with this magic weapon.

Weapon Art:


Blade of Peril. Melee Weapon Art: Dex+Prof+3 to hit, one target. Hit: 3d8+(2*STR) piercing damage.

You leap up to 20 feet in the target's direction, slamming the tip of the Dauntless Greatsword into the targets chest, pinning them to the ground.

On a hit, the target is knocked prone and becomes stunned until the end of your next turn.

You can use this ability a number of times per day equal to your proficiency modifier.

Additional rules for Weapon Art's can be found here: Soulcraft Weapons

Complicated Properties


DEX 14. You have disadvantage to hit unless you have 14 or more Dex.

STR 16. You have disadvantage to hit unless you have 16 or more Str.

Sweeping. When you make a melee attack, you can target 1 additional creature within range.
Stunned: A stunned creature can’t take actions or reactions, can't move, and can speak only falteringly.
The creature automatically fails Strength and Dexterity saving throws, and Attack rolls against the creature have advantage.

Type Damage Damage Range
Martial Melee 2d8 Slashing



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