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D & D 3.5e Character: Nathen Cobalt
Description
NameNathen Cobalt
Age38
GenderMale
RaceHumen
ClassSorcerer
Height5ft 9in
Weight160lb
SkinTane
EyesBlue
HairBrown
Information
Level9
Experience
Fav. HandRight
Origin
AlignmentLawful Good
Faith
Fav. Class
Background
Carry Capacity0
Current Carry Weight0
Portrait
Abilities
 basictemporary
STR11 +0 --
DEX13 +1 --
CON15 +2 --
INT15 +2 --
WIS13 +1 --
CHA18 +4 --
Stats
HP46 of 46
HP temp of
AC11
AC flat footed10
AC touch11
Conditions
Initiative +1
Hit Dice 9d4
Base Attack Bonus4
Speed
Walking30
Loaded
Running
Travel
Forced March
Flying
Swimming
Climbing
Saves
Fortitude +5 ( CON )
Reflex +4 ( DEX )
Willpower +12 ( WIS )
Weapons
NameLight Crossbow
Att. Bonus Dmg Crit Range Type Weight Size
3 1d8 19-20x2 80 Piercing 4lb med
Specials 20 bolts
Armor Sets & Shield
Spell Slots
  SL 0 SL 1 SL 2 SL 3 SL 4 SL 5 SL 6 SL 7 SL 8 SL 9
known 8 5 4 3 2
per day 6 8 6 6 4
Belongings
Money: cp, sp, gp, 1516 pp
Cloak of CHA | Wand of Wonders | healing potion x1
Notes

Familier: Raven, lng: Common, Elvin, Dwarvish, +5 armor, int 10, HP 11
alertness, Improved Evasion, Share Spells, empathetic link, Deliver touch spells, Speak with Master, Natural armor adj: +5, Can speak to Animal of the same kind,
Skills
Skill NameBase AttrBonus
    Appraise INT +2
    Autohypnosis WIS +1
    Balance DEX +1
Bluff CHA +11
    Climb STR 0
Concentration CON +11
Craft: INT +2
Craft: INT +2
Craft: INT +2
    Decipher Script INT +2
    Diplomacy CHA +4
    Disable Device INT +2
    Disguise CHA +4
    Escape Artist DEX +1
    Forgery INT +2
    Gather Information CHA +4
    Handle Animal CHA +4
    Heal WIS +1
    Hide DEX +1
    Intimidate CHA +4
    Jump STR 0
Knowledge: Arcane INT +14
    Knowledge: INT +2
    Knowledge: INT +2
    Knowledge: INT +2
    Knowledge: INT +2
    Listen WIS +1
    Move Silently DEX +1
    Open Lock DEX +1
    Perform: CHA +4
    Perform: CHA +4
    Perform: CHA +4
Profession: WIS +10
    Profession: WIS +1
    Psicraft INT +2
    Ride DEX +1
    Search INT +2
    Sense Motive WIS +1
    Sleight of Hand DEX +1
Spellcraft INT +13
    Spot WIS +1
    Survival WIS +1
    Swim STR 0
    Tumble DEX +1
    Use Magic Device CHA +4
    Use Psionic Device CHA +4
    Use Rope DEX +1
™ & © Wizards of the Coast
D & D 3.5e Character Sheet v1.01, made by Tillerz - Updated: 2024-05-11

The statblocks of your features

[block: Weapon Focus (range spell)- +1 Range Spell Special +2 dmg Extra Spell Slot Stealthy Spell Penetration Benefit You get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance.]

The statblocks of your proficiencies

Statblocks for your spells.

Level 0 Spells

[block: Silent Portal(MoF p117) – Negates sound from door or window. |   Mage Hand(PH p249) – 5 pound telekinesis.|   Vengeful Mount(DR326 p74) – Makes an animal more difficult to ride or handle. Light(PH p248) – Object shines like a torch.   Prestidigitation(PH p264) – Performs minor tricks.   Message(PH p253) – Whispered conversation at distance-150 | False Vision |   Detect Magic: Detects spells and magic items within 60 ft.]

Level 1 Spells

[block: Silent Image(PH p279) – Creates a minor illusion of your design. | Mage Armor(PH p249) – Gives subject +4 armor bonus. |   Magic Missile(PH p251) – 1d4+1 force damage; +1 missile per two levels above 1st (max 3 missiles) |   Ice Dagger(MoF p101) – Grenade-like weapon deals target 1d4 cold damage per caster level (max 5d4)]
[block: plus area damage. |   Reduce Person ]

Level 2 Spells

[block: Invisibility(PH p245) – Subject is invisible for 1 minute per level or until it attacks.   Summon Swarm(PH p289) – Summons a swarm of bats]
[block: or spiders. |   See Invisibility   Fireburst | Fireburst causes a powerful explosion of flame to burst from you]

Level 3 Spells

[block: Reality Blind. |   Fly   Fireball | A fireball spell is an explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6) to every creature within the area. Unattended objects also take this damage. The explosion creates almost no pressure.   You point your finger and determine the range (distance and height) at which the fireball is to burst. A glowing]

Level 4 Spells

[block: Phantasmal Killer: Fearsome Illusion kills subject or deals 3d6 damage.   WITHER | This spell drains moisture from the body of a living creature. The target takes 1d6 points of dessication damage per caster level (maximum 10d6) and is dehydrated (see page 15). A creature that makes a successful Fortitude save takes half damage and is not dehydrated. A plant or elemental of the water subtype instead takes 1d8 points of dessication damage per caster level (maximum 15d8).]

Created by

Theweirdone80.

Statblock Type

Character Sheet (2020)

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