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Path of the Shadow Nibbler in Dungeons & Dragons 5e

Path of the Shadow Nibbler

Restrictions: Only lycans or a race with natural weapons.

Features

Teeth of the Sun

When you adopt this path at 3rd level, your bite’s damage die is a d8. At 7th level, your bite attack counts as magical for the purpose of overcoming resistance and immunity to non magical attacks and damage, and your bite’s damage die is a d10. At 11th level, your bite’s damage die is a d12.  

Chew Shadows

At 3rd level, you are imbued with radiant power when you rage. While raging, you shed bright light in a 10‐foot radius and dim light an additional 10 feet. This light is immune to the effects of magical darkness and can’t be dispelled; however, it can’t pass through solid objects and otherwise behaves like normal light. In addition, while raging, you can choose for your bite attack to do radiant damage instead of piercing damage.  

Divine Sustenance

As a bonus action at 6th level, each creature of your choice, including yourself, in the light shed by your Chew Shadows feature regains hp equal to half your barbarian level. This feature can restore a creature to no more than half its hit point maximum. You can use this ability only once per rage.  

Emboldening Light

Starting at 10th level, you and friendly creatures in the bright light shed by your Chew Shadows feature are immune to the frightened condition. When you reach 18th level, this benefit extends to friendly creatures in both the bright and dim light shed by your Chew Shadows feature.  

Rage of the Roaring Sun

As a bonus action at 14th level, each creature of your choice in the light shed by your Chew Shadows feature takes radiant damage equal to half your barbarian level. You can use this ability only once per turn.


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