Remove these ads. Join the Worldbuilders Guild

Levitate

2-level Transmutation

Casting Time 1 action
Range 60ft
Duration Concentration, 10 minutes
Components V, S, M
Materials Either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one end.

One creature or object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds.

An unwilling creature that succeeds on a CON saving throw is unaffected. If it fails the saving throw, the target can move only by pushing or pulling against a fixed object or surface within reach, which allows it to move as if it were climbing, and can repeat the save at the end of each of its turn, ending the effect on a success.

You can change the target's altitude by up to 20 feet in either direction on your turn. If you are the target, you can move up or down as part of your move. Otherwise, you can use your action to move the target, which must remain within the spell's range.

When the spell ends, the target floats gently to the ground if it is still aloft.

Class(es): Fluxxer (Halycon), Vujinn'ka (Ya-SherĂ¡i)

Created by

Sweedstone.

Statblock Type

Spell

Link/Embed