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Break Enchantment in Dungeons & Dragons 3.5

Break Enchantment - Abjuration
LevelBrd 4
Components V S
XP Cost
Casting Time1 Minute
RangeClose (25 ft. + 5 ft./2 levels)
TargetOne creature/level, no two of which can be more than 30 ft. apart
DurationInstantaneous
Saving ThrowSee text
Spell ResistanceNo
Description
This spell frees victims from enchantments, transmutations, and curses. Break enchantment can reverse even an instantaneous effect. For each such effect, you make a caster level check (1d20 + caster level, maximum +15) against a DC of 11 + caster level of the effect. Success means that the creature is free of the spell, curse, or effect. For a cursed magic item, the DC is 25.

If the spell is one that cannot be dispelled by dispel magic, break enchantment works only if that spell is 5th level or lower.

If the effect comes from some permanent magic item break enchantment does not remove the curse from the item, but it does frees the victim from the item’s effects.


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