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Homebrew

Dwarg

Despite their size, dwargs are hardy, strong people. They usually keep to their own, living in isolated clans in the caves and highlands of Thedehame. Dwargish culture highly values tradition, especially in the form of storytelling, and they tend not to write down their records as a matter of principle. Instead, dwargs rely on their communities' oral records for everything from laws to myths and legends. The few who venture outside these secluded cities bring with them a hoard of hidden knowledge, especially in craftsmanship and magic.
ability score increase: Your Intelligence score increases by 2, and your Strength and Constitution scores each increase by 1
age: Dwargs reach adulthood around the age of 30, and can live up to 480 years
alignment: Dwargs tend towards lawful alignments.
Size: Small
speed: 25ft
Languages: South Dwargish (Zwergisch), North Dwargish (Dværgisk)
race features:

Superior Darkvision. Accustomed to living in dark caves, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Stony Skin. Your unarmored AC equals 13 + your Dexterity modifier.

Dwargish Secrets. You have expertise in one of the following skills of your choice: Arcana, History, Medicine, or Nature. Additionally, you have expertise in one type of artisan's tools.

Dwarg Magic. You know 2 transmutation cantrips of your choice from the wizard spell list. Intelligence is your spellcasting ability for them.

Description:
Dwargs range in size from around 2 feet to just under 4 feet tall and between 80 and 160 pounds, with a stout build and square facial features. Their thick skin resembles dark, tough earth - typically black, grey, or brown - accented with cracks and ravines that deepen and develop with age, much like the wrinkles of humans and elves.

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