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Command - Enchantment (Compulsion) [LanguageDependent, Mind-Affecting]
LevelClr 1
Components V
XP Cost
Casting Time1 standard action
RangeClose (25 ft. + 5 ft./2 levels)
TargetOne living creature
Duration1 round
Saving ThrowWill negates
Spell ResistanceYes
Description
You give the subject a single command,
which it obeys to the best of its ability at its
earliest opportunity. You may select from
the following options.
Approach: On its turn, the subject moves
toward you as quickly and directly as
possible for 1 round. The creature may do
nothing but move during its turn, and it
provokes attacks of opportunity for this
movement as normal.
Drop: On its turn, the subject drops
whatever it is holding. It can’t pick up any
dropped item until its next turn.
Fall: On its turn, the subject falls to the
ground and remains prone for 1 round. It
may act normally while prone but takes
any appropriate penalties.
Flee: On its turn, the subject moves away
from you as quickly as possible for 1 round.
It may do nothing but move during its
turn, and it provokes attacks of opportunity for this movement as normal.
Halt: The subject stands in place for 1
round. It may not take any actions but is
not considered helpless.
If the subject can’t carry out your command on its next turn, the spell automatically fails.

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