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Flying Sword (Kaito's Sword of Life Stealing) in Dungeons & Dragons 5e

Flying Sword (Kaito's Sword of Life Stealing) CR: 1/4

Small construct, unaligned
Armor Class: 17 (natural armor)
Hit Points: 17 (5d6)
Speed: 0 ft , fly: 50 ft , can hover

STR

12 +1

DEX

15 +2

CON

11 +0

INT

1 -5

WIS

5 -3

CHA

1 -5

Saving Throws: DEX +4
Damage Immunities: Poison, Psychic
Condition Immunities: Blinded, Charmed, Deafened, Frightened, Paralyzed, Petrified, Poisoned
Senses: Blindsight 60 ft. (blind beyond this radius), Passive Perception 7
Languages: -
Challenge Rating: 1/4 ( 50 XP)
Proficiency Bonus: +2

Antimagic Susceptibility. The sword is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.   False Appearance. While the sword remains motionless and isn't flying, it is indistinguishable from a normal sword.   Kaito's Sword of Life Stealing. When the flying sword attacks a creature and rolls a 20 on the attack roll, that target takes an extra 3d6 necrotic damage, provided that the target isn’t a construct or an undead. The flying sword gains temporary hit points equal to the extra damage dealt.

Actions

Kaito's Sword of Life Stealing. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) slashing damage.


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