Homebrew
Hellfire. Any fire damage by the young hellfire dragon is hellfire damage. A creature cannot benefit from fire resistance against this damage. Infernal Aura. Any creature within 1 sq. of a young hellfire wyrm takes 11 ( 2d10 ) hellfire damage. The dragon can choose to suppress this aura.
Multiattack. The dragon makes three attackes: one with its bite and two with its claws. Bite. Melee Weapon Attack: +9 to hit, reach 2 sq., one target. Hit: 16 ( 2d10+4 ) percing damage and 7 ( 2d6 ) fire damage. Claw. Melee Weapon Attack: +9 to hit, reach 1 sq., one target. Hit: 12 ( 2d6+5 ) slashing damage. Hellfire Breath (Recharge 1d6>=5 ). THe dragon exhales hellfire in a 6 sq. cone. Each creature in that area must make a DC 16 dexterity saving throw, taking 42 ( 12d6 ) hellfire damage on a failed save, or half as much on a successful one.
Alternate Form. A hellfire wyrm can assume the form a medium, large or huge tiefling or devil, or revert back to its original form.
Nine Hells of Baator
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!