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Sphinx

Sphinx are composite creatures. They all have the body of a large cat and wings, but their heads can vary greatly. Sphinx always have the body of a large cat (such as a lion or a panther), the wings of a bird of prey (such as an eagle or a hawk), but their heads can differ vastly. Some Sphinx have a humanoid head, others have the head of another animal such as a ram, a cat, or a bird.   A Sphinx's colouring can also vary; some have the colouring of their animal counterpart while others may have brightly coloured fur or feathers (such as blue or gold).   They are akin to humans in size with heights between 4 and 7 feet.   Because of a Sphinx's Innate Wisdom and animal bodies they have the following advantages.
ability score increase: Sphinx have a +2 bonus to their initial Wisdom score, and a +1 bonus to their initial Dexterity score.
age: Like humans, sphinx reach adulthood in their late teens and can theoretically live into their 80's.
alignment: Most sphinx lean toward some form of neutrality.
Size: Medium
speed: Your base walking speed is 25 feet. You have a flying speed of 30 feet.
Languages: You can speak, read, and write Common and Sphinx.
race features:
Flight You have a flying speed of 30 feet. You can’t use your flying speed while you wear medium or heavy armour. (If your campaign uses the variant rule for encumbrance, you can’t use your flying speed if you are encumbered).   Claws Your claws are natural melee weapons, which you can use to make unarmed strikes. If you hit with a claw attack, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.   Insight You have proficiency in the Insight skill.

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