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Cult Fanatic

Medium humanoid (any race), any non-good
Armor Class 13 (Leather Armor)
Hit Points 33 6d8+6
Speed 30ft

STR
11 0
DEX
14 +2
CON
12 +1
INT
10 0
WIS
13 +1
CHA
14 +2

Skills Deception +4 , Persuasion +4 , Religion +2
Senses Passive Perception 11
Languages Any one language (usually Common)
Challenge 2 (450 XP)

Spellcasting The fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared:


Dark Devotion The fanatic has advantage on saving throws against being charmed or frightened.


Actions

Multiattack The fanatic makes two melee attacks.   Dagger Melee or Ranged Weapon Attack: +4 to hit, reach 5ft or range 20/60ft, one creature. Hit: 4 1d4+2 piercing damage.


 

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