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Chippers

Tiny beast, unaligned
Armor Class 10
Hit Points 4
Speed 15ft Burrow: 5ft Swim: 5ft Climb: 15ft

STR
2 -4
DEX
11 0
CON
9 -1
INT
2 -4
WIS
10 0
CHA
4 -3

Damage Vulnerabilities Radiant
Senses Darkvision
Languages Understands the necromancer who raised him, but nobody else.


[Undead Fortitude]: If damage reduces Chippers to 0 Hit Points, he must make a Constitution saving throw with a DC of 5+ the damage taken, unless the damage is radiant or from a critical hit. On a success, Chippers drops to 1 hit point instead.


Actions

Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: (1d1) piercing damage. Keen Smell. Chippers has advantage on Wisdom (Perception) checks that rely on smell.


 

Chippers is a tiny undead mouse, given to Adelaide Bridger by the necromancer Hamun Kost. The mouse was Kost's childhood pet, and the first creature he ever reanimated.


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Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
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