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SRD (p.366)

Elephant CR: 4

Huge beast, unaligned
Armor Class: 12
Hit Points: 76
Speed: 40 ft

STR

22 +6

DEX

9 -1

CON

17 +3

INT

3 -4

WIS

11 +0

CHA

6 -2

Senses: Passive Perception 10
Challenge Rating: 4 ( 1100 XP)
Proficiency Bonus: +2

Trampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.

Actions

Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.

Bonus Actions

Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.

Suggested Environments

Grassland


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