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Belvidire

1 Level (0/300 XP for level-up) Sage - Researcher turned disgraced academic </3 Background Pixie Race / Species / Heritage Alignment
Artificer
Level 1
Hit Dice: 1/1
1d8+1 Class 1

STR
10
+0
DEX
12
+1
CON
12
+1
INT
16
+3
WIS
11
+0
CHA
10
+0
9
Hit Points
+1
Initiative (DEX)
12
Armor Class (AC)
+2
Prof. Bonus
(Tiny) walking 15ft (small) 25 / flying 35
Speed (walk/run/fly)
12
Passive Perception
Spellcasting ...
+5 Attack mod
INT Ability
+3 Abi Mod
13 Save DC
+4 Expertise Bonus
+2 Proficiency Bonus
+0 Strength
+1 Dexterity
+1 Constitution
+3 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+1 Acrobatics DEX
+0 Animal Handling WIS
+5 Arcana INT
+0 Athletics STR
+0 Deception CHA
+5 History INT
+0 Insight WIS
+0 Intimidation CHA
+7 Investigation INT
skills
+0 Medicine WIS
+5 Nature INT
+2 Perception WIS
+0 Performance CHA
+0 Persuasion CHA
+3 Religion INT
+1 Sleight of Hand DEX
+1 Stealth DEX
+0 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Dagger +1 DEX 1d4+1 piercing
 Finesse, Light, Thrown (range 20/60), Nick
Dagger +0 STR 1d4 piercing
 Finesse, Light, Thrown (range 20/60), Nick
Light Crossbow +1 DEX 1d8+1 piercing
 Ammunition, Loading, (Range 80/320), Two-Handed, Slow
Attacks

Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #

Darkvision


Fey Ancestry - resistance to spells


1st level -


Tiny, mischievous, flying fey. Ability Score Increase.


Your Dexterity score increases by 2, and your Charisma score increases by 1.


Age. Pixies do not age as normal races do, like most fey, they live indefinitely or until killed. Pixies reach maturity at 20.


Alignment. Almost all pixies are good, with chaotic ideals of freedom. Simply having fun and enjoying life are typically at the forefront of their desires. Size. Pixies are like tiny elves, standing at barely a foot tall.


Your size is Tiny.


Darkvision. Living mostly outdoors without exposure to traditional lighting, you have superior vision in dark or dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.


Fey Ancestry. You have advantage on saving throws against being charmed, and magic can’t put you to sleep.


Nature's Child. The children of the Feywild have a natural gift for the outside world. You are proficient in the Nature skill.


Invisibility. Starting at 3rd level, you can cast the invisibility spell without needing a material component, choosing yourself as the target. You can cast invisibility this way three times, regaining your uses of the spell after finishing a long rest.


Wing Regrowth. If your wings are cut, removed or injured, you regrow them at the end of a long rest.


Languages. You can speak, read, and write Common, Elvish, and Sylvan.


Size is Tiny (may spend an amount of hours equal to x (x being conmonx2) to become small transformation takes an action




Features & Traits

  • any two simple weapons
  • a light crossbow and 20 bolts
  • studded leather armor
  • thieves’ tools and a dungeoneer’s pack

Equipment: A bottle of black ink, a quill, a small knife, a letter from a dead colleague posing a question you have not yet been able to answer, a set of common clothes, and a belt pouch containing 10 gp


Tools: Thieves’ tools, tinker’s tools, one type of artisan’s tools of your choice




Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money


Spell save DC = 8 + your proficiency bonus + your Intelligence modifier


Spell attack modifier = your proficiency bonus + your Intelligence modifier



Spellcasting

Common, Elvish, and Sylvan, Mistfen language


Proficent in Nature


Armor: Light armor, medium armor, shields
Weapons: Simple weapons
Tools: Thieves’ tools, tinker’s tools, one type of artisan’s tools of your choice
Saving Throws: Constitution, Intelligence
Skills: Choose two from Arcana, History, Investigation, Medicine, Nature, Perception, Sleight of Hand




Languages & Proficiencies



arsonist, mean, and small




Flaws

Wing Regrowth. If your wings are cut, removed or injured, you regrow them at the end of a long rest.


Tiny, mischievous, flying fey.
Ability Score Increase. Your Dexterity score increases by 2, and your Charisma score increases by 1.
Age. Pixies do not age as normal races do, like most fey, they live indefinitely or until killed. Pixies reach maturity at 20.
Alignment. Almost all pixies are good, with chaotic ideals of freedom. Simply having fun and enjoying life are typically at the forefront of their desires.
Size. Pixies are like tiny elves, standing at barely a foot tall. Your size is Tiny.
Speed. Your base walking speed is 15 feet. Your flying speed is 30 feet.




Notes


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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Level 0 Spells

D&D 5e

Fire Bolt

0-level (Cantrip) Evocation

Casting Time: Action
Range/Area: 120ft
Components: V, S
Duration: Instantaneous
Attack/Save: Ranged
Damage/Effect: Fire

You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn’t being worn or carried.

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