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Forest Defender in Dungeons & Dragons 5e

Deep Magic Volume 1

Forest Defender CR: 3

Medium construct, neutral
Armor Class: 14
Hit Points: 67
Speed: 30 ft , climb: 30 ft

STR

12 +1

DEX

18 +4

CON

17 +3

INT

6 -2

WIS

10 +0

CHA

5 -3

Skills: Perception +2, Stealth +6
Damage Vulnerabilities: Slashing
Damage Resistances: Nonmagical Bludgeoning and Piercing (not from adamantine weapons)
Damage Immunities: Poison
Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses: Darkvision 60ft., Passive Perception 12
Languages: understands the languages of its creator but can't speak
Challenge Rating: 3 ( 700 XP)
Proficiency Bonus: +2

Immutable Form. The forest defender is immune to any spell or effect that would alter its form.   Magic Resistance. The forest defender has advantage on saving throws against spells and other magical effects.   Plant Camouflage. The forest defender has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring plant life.

Actions

Multiattack. The forest defender makes two thorned vine attacks.   Thorned Vine. Melee Weapon Attack: +6 to hit, reach 15 ft., one creature. Hit: 8 (1d8 + 4) piercing damage, and the target must succeed on a DC 14 Strength saving throw or be pulled 10 feet toward the forest defender.   Thorned Embrace. Melee Weapon Attack: +6 to hit, reach 5 ft., one Medium or smaller creature. Hit: 13 (2d8 + 4) piercing damage, and the target is grappled (escape DC 11). Until the grapple ends, the target is restrained, and the forest defender can’t embrace another target.

A sacred protector of the forest.

Suggested Environments

Forest


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