Gothic Archolos
Multiattack
The henchman can attack twice with its Knightly Sword or Wrath Axe.
Knightly Sword
Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 1d8+3 slashing damage. If the attack roll was a natural 19, it also counts as a Critical Hit (Precise).
Wrath Axe
Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 2d6+3 . If the attack roll was a critical hit, it deals one additional weapon die of damage. If the henchman moved 20 ft. in a straight line, it deals 2d8 instead of 2d6.
Wrath Axe Haft
If only the Wrath Axe was used this turn, this attack triggers. Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
Arbalest
Ranged weapon attack: +6 to hit, range 80/300 ft., one target. Hit: 2d6+4 piercing damage.
Guarding
If the henchman didn't move last turn, it can use its Reaction to a creature entering its reach. Upon a hit, it doesn't deal damage but reduces the target's speed to 0 ft.
Defending
As a Reaction, the henchman can add 1d4 to its AC against an attack that would hit it.
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