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Heal (Divine Domain) in Tales of the Valiant

Tales of the Valiant Players Guide (pg. 287)

Heal (Divine Domain)

6th ring Divine, Necromancy


Casting Time: 1 action
Range/Area: 60 ft
Components: V, S
Duration: Instantaneous
Damage/Effect: You heal a creature for a massive amount and simultaneously end all physical afflictions affecting it.

Choose a creature that you can see within range. A surge of positive energy washes through the creature, causing it to regain 70 HP. This spell also ends blindness, deafness, and any diseases affecting the target. This spell has no effect on Constructs or Undead.

In higher rings: When you cast this spell using a spell slot of 7th circle or higher, the amount of healing increases by 10 HP for each slot above 6th.

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