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Spiritual Weapon (Wyrd Domain) in Tales of the Valiant

Tales of the Valiant Players Guide (pg. 312)

Spiritual Weapon (Wyrd Domain)

2nd ring Wyrd, Evocation


Casting Time: 1 bonus action
Range/Area: 60 ft
Components: V, S
Duration: Instantaneous
Attack/Save: Attack
Damage/Effect: You create a ghostly weapon that fights at your command.

You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. The weapon can take any form you choose. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.

As a bonus action on each of your subsequent turns, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.

In higher rings: When you cast this spell using a spell slot of 3rd circle or higher, the damage increases by 1d8 for every two slots above 2nd.

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