Hedgecraft Horror
Sharpshooter:
Mobile: Extra 10 feet movement speed, melee attacks do not impose attacks of opportunity when moving away from the target.
Crossbow Expert:
Action Surge: Once per short rest you may take an additional action on your turn.
Second Wind: Once per short rest you can use your Bonus action to regain hit points equal 1d10 + 16
Archery: You gain a +2 bonus to attack rolls you make with ranged weapons.
Defense: While wearing armor you gain a +1 bonus to AC.
Indomitable: You can reroll a saving throw twice per long rest but must use the new roll.
Passive Perception 11
Superior Critical: You gain the effects of a critical hit on an 18,19, or 20.
Multiattack: Theodrux makes 3 longbow or longsword attacks
Longbow: Ranged Weapon Attack +13 to hit, reach 600ft one target
Hit: 18 (1d8+ 8) Piercing damage + (2d6) Necrotic Damage
Longsword: Melee Weapon Attack +10 to hit, reach 5ft one target
Hit: 9 (1d8+ 5) slashing damage
Theodrux stands six and a half feet tall and carries a longbow made of ebony adorned with silver. He wears studded leather armor, bracers of Archery, and a cloak of Protection.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!