Medium aberration , Chaotic Evil
Athletics +4
Darkvision 60 ft., Passive Perception 8
a mutated abomination with large swells
The wasteland, asylums, hospitals
death burst When the mutated aberration dies, it explodes in a burst of acid. Each creature within 30 ft. of it must make a DC 16 Dexterity saving throw, taking 14 (3D6) acid damage on a failed save, or half as much damage on a successful one.
multiattack. it makes 2 unarmed strike attacks
Unarmed strike. +4 Hit. 3 Bludgeoning plus 8 (1d10) acid damage.
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