TCE
Construct Spirit CR: N/A
Medium construct, unaligned
Armor Class: 13 + the level of the spell (natural armor)
Hit Points: 40 + 15 for each spell level above 4th
Speed:
30 ft
Damage Resistances: Poison
Condition Immunities: Charmed, Exhaustion, Frightened, Incapacitated, Paralyzed, Petrified, Poisoned
Senses: - Darkvision 60 ft.
- Passive Perception 10
Languages: Understands the languages the summoner speaks
Challenge Rating: N/A
Proficiency Bonus: Equals the bonus of the summoner
Heated Body (Metal Only)
A creature that touches the construct or hits it with a melee attack while within 5 feet of it takes 1d10 fire damage.
Stony Lethargy (Stone Only)
When a creature the construct can see starts its turn within 10 feet of the construct, the construct can force it to make a Wisdom saving throw against your spell save DC. On a failed save, the target can’t use reactions and its speed is halved until the start of its next turn.
Actions
Multiattack
The construct makes a number of attacks equal to half this spell’s level (rounded down).
Slam
Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + 4 + the spell’s level bludgeoning damage.
Reactions
Berserk Lashing (Clay Only)
When the construct takes damage, it makes a slam attack against a random creature within 5 feet of it. If no creature is within reach, the construct moves up to half its speed toward an enemy it can see, without provoking opportunity attacks.