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Draconic Spirit in Dungeons & Dragons 5e

FTD

Draconic Spirit CR: N/A

Large dragon,
Armor Class: 14 + the level of the spell (natural armor)
Hit Points: 50 + 10 for each spell level above 5th (the dragon has a number of hit dice [d10s] equal to the level of the spell)
Speed: 30 ft , fly: 60 ft , swim: 30 ft

STR

19 +4

DEX

14 +2

CON

17 +3

INT

10 +0

WIS

14 +2

CHA

14 +2

Damage Resistances: (Chromatic and Metallic Only) acid, cold, fire, lightning, poison / (Gem Only) force, necrotic, psychic, radiant, thunder
Condition Immunities: Charmed, Frightened, Poisoned
Senses:
  • Blindsight 30 ft.
  • Darkvision 60 ft.
  • Passive Perception 12
Languages: Draconic, Understands the languages the summoner speaks
Challenge Rating: N/A

Shared Resistances

When you summon the dragon, choose one of its damage resistances. You have resistance to the chosen damage type until the spell ends

Actions

Multiattack

The dragon makes a number of Rend attacks equal to half the spell’s level (rounded down), and it uses Breath Weapon.

Rend

Melee Weapon Attack: your spell attack modifier to hit, reach 10 ft., one target. Hit: 1d6 plus 4 + the spell's level piercing damage.

Breath Weapon

The dragon exhales destructive energy in a 30-foot cone. Each creature in that area must make a Dexterity saving throw against your spell save DC. A creature takes 2d6 damage of a type this dragon has resistance to (your choice) on a failed save, or half as much damage on a successful one.


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