All Beyond the Yonder Seas and Streams
1-level Conjuration
You summon a squid and fling it at a creature within range, which can be extended through hydromancy. Make a ranged spell attack against the target. On a hit, the squid explodes in a burst of ink. The target takes 1d12 piercing damage and becomes blinded until the end of your next turn.
If you touch a body of water when casting this spell, you can choose a point within 120 feet of you that is in the same body of water. The spell is cast as if you were at the chosen point, but you must use your own senses.
When you cast this spell using a spell slot of 2nd level or higher, you summon an additional squid for each slot level above 1st. You can fling them at one target or several.
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