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Cuprilach Rilmani in Dungeons & Dragons 5e

Planescape: Adventures in the Multiverse • Morte’s Planar Parade

Cuprilach Rilmani CR: 12

Medium celestial, typically neutral
Armor Class: 16 (natural armor)
Hit Points: 202 (27d8 + 81)
Speed: 40 ft

STR

12 +1

DEX

20 +5

CON

16 +3

INT

16 +3

WIS

15 +2

CHA

14 +2

Saving Throws: Dex +9, Cha +6
Skills:

Perception +6, Stealth +13

Damage Resistances: psychic
Senses:

truesight 120 ft., passive Perception 16

Languages: any four languages, telepathy 120 ft.
Challenge Rating: 12 ( 8,400 XP)
Proficiency Bonus: +4

Actions

Multiattack. The cuprilach makes three Burnished Blade or Bolt attacks.

Burnished Blade. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage plus 13 (2d12) psychic damage.

Bolt. Ranged Weapon Attack: +9 to hit, range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage plus 13 (2d12) psychic damage.

Spellcasting. The cuprilach casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 15):

At will: Detect Magic, Disguise Self

1/day each: Alter Self, Fog Cloud, Silence

Bonus Actions

Assassin’s Agility. The cuprilach takes the Dash or Disengage action, or it makes one Burnished Blade attack.

Reactions

Uncanny Dodge. The cuprilach halves the damage it takes from an attack that hits it, provided it can see the attacker.

Cuprilachs infiltrate places of power throughout the multiverse, serving as spies and assassins. They strike surgically, following the orders of aurumachs without question or emotion.

Cuprilachs have wiry copper frames, with torsos that float above their waists, separated by a hovering, polished sphere. Agile and armed with an arsenal of deceptive magic, cuprilachs do whatever they must to complete their missions.


Rilmani protect the balance between the forces and philosophies of the multiverse. They seek to maintain planar equilibrium, assuring that good, evil, law, or chaos never grow too powerful or too weak. To the rilmani, each of these forces is fundamental to the multiverse’s existence. Whenever one threatens to tip the balance in its favor or a plane is on the verge of collapse, the rilmani act to even the odds.

While the rilmani might be found anywhere, they’re most frequently encountered on their home plane, the Outlands, where they work to ensure that no force overexerts itself on the Concordant Opposition.

Rilmani are bipedal, with bodies of living metal that ranges in appearance from cold iron to brilliant gold. Most have smooth faces with few features, and their extraordinary anatomies often act in defiance of natural forces.


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