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Shadow Hawk

Tiny undead, chaotic evil
Armor Class 13
Hit Points 13 3d8
Speed 10ft Fly: 60ft

STR
5 -3
DEX
16 +3
CON
10 0
INT
4 -3
WIS
12 +1
CHA
6 -2

Skills Perception +3 , Stealth +5 ( +7 in dim light or darkness)
Damage Vulnerabilities Radiant
Damage Resistances Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison
Condition Immunities Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses Darkvision 60ft, Passive Perception 13
Languages
Challenge 1 (200 XP)


Amorphous The shadow hawk can move through a space as narrow as 1 inch wide without squeezing.   Keen Sight The shadow hawk has advantage on Wisdom (Perception) checks that rely on sight.   Shadow Stealth While in dim light or darkness, the shadow hawk can take the Hide action as a bonus action.   Sunlight Weakness While in sunlight, the shadow hawk has disadvantage on attack rolls, ability checks, saving throws; and attacks against it has advantage.


Actions

Strength Drain Melee Weapon Attack: +5 to hit, reach 5ft, one creature. Hit: 6 1d6+3 necrotic damage, and the target's Strength score is reduced by 1d4 . The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.   If a non-evil humanoid dies from this attack, a shadow rises from the corpse 1d4 hours later.


 

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