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ANIMATED ARMOUR in Dungeons & Dragons 5e

ANIMATED ARMOUR

Medium construct, unaligned
Armor Class 18 (NATURAL ARMOUR)
Hit Points 33 (6D8+6)
Speed 25ft

STR
14 +2
DEX
11 0
CON
13 +1
INT
1 -5
WIS
3 -4
CHA
1 -5

Damage Immunities POISON & PSYCHIC.
Condition Immunities BLINDED, CHARMED, DEAFENED, EXHAUSTION, FRIGHTENED, PARALYZED, PETRIFIED AND POISONED.
Senses BLINDSIGHT 60FT. (BLIND BEYOND THIS RADIUS), PASSIVE PERCEPTION 6.
Challenge 1 (200XP)


ANTIMAGIC SUSCEPTIBILITY: THE ARMOUR IS INCAPACITATED WHILE IN THE AREA OF AN ANTIMAGIC FIELD. IF TARGETED BY DISPEL MAGIC, THE ARMOUR MUST SUCCEED ON A CONSTITUTION SAVING THROW AGAINST THE CASTER’S SPELL SAVE DC OR FALL UNCONSCIOUS FOR 1 MINUTE.   FALSE APPEARANCE: WHILE THE ARMOUR REMAINS MOTIONLESS, IT IS INDISTINGUISHABLE FROM A NORMAL SUIT OF ARMOUR.


Actions

MULTIATTACK: THE ARMOUR MAKES TWO MELEE ATTACKS.   SLAM: MELEE WEAPON ATTACKS: +4 TO HIT, REACH 5FT, ONE TARGET. HIT: 5 (1D6+2) BLUDGEONING DAMAGE.


 

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